Tuesday, March 20, 2012

Journey's origin and evolution

Joystiq's latest podcast has a great interview with Jenova Chen on his new game Journey. Highlights from the story include Jenova covering how the game grew from an idea and evolved into its current state, his discussion with a child psychologist, and why the game's avatars  have no arms. It's an awesome discussion with one of the more talented game designers in the industry.


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