Tuesday, April 17, 2012

Nightmare House 2


I'm always fascinated by the "doers" in life--people who create things out of a passion for the creative process. Art used to fulfill this role in past centuries, now many people turn towards game creation (iPhone anyone?). I imagine this has to do with available tools, ease of access to training, and the ability to return to something and continue working on it later.

Source Engine has always been a good tools set for creation, and now a lot of us are lucky. Hen Malosky and his team have revisited a prior project and brought us Nightmare House 2, a Source Engine FPS survival horror game. Click over to read more and download the game for yourself.

Tuesday, April 10, 2012

Monster Initials


I"m lucky enough to have had these in my childhood. Glad someone is capturing them to share with the rest of the internet.

Thursday, April 5, 2012

Japan's suicide forest


Fascinating and disturbing pictorial of a very dark place in Japan. I can't imagine a place like this existing in North America. Click on over for more images of this unique place.

Tuesday, April 3, 2012

Winter: snow in Summer

Its amazing how much work can be put into a game that never gets released. Winter is one such game.

n-space, a seasoned maker of games (17 years), recently made a name for themselves porting Activision's Call of Duty franchise to the DS, but a few years ago they worked on a survival horror title that looked a little familiar. IGN has an extensive amount of material documenting everything n-space did to bring this title to Wii fans. Unfortunately, we'll never get more than this peek.

The biggest question for me is why didn't Konami work with them on a Silent Hill title? Shattered Memories is certainly great, but I imagine it would not take much effort to reskin some of this game's assets to bring it into the Silent Hill family much like what was done with Silent Hill 4: The Room.
 
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